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Irem Gokce Aydin
software engineer | art & design enthusiast
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Design
Games
Media
Research
Side Projects
UX
Web
Research
UX
January 18, 2021
January 23, 2021
VR and Mental Health
Research
UX
January 18, 2021
January 23, 2021
User Research: Long Distance Communication
Games
Research
UX
January 18, 2021
January 23, 2021
Time Pressure in Games and Motivation
Research
UX
January 18, 2021
January 24, 2021
Representative User Testing
Media
Research
Web
January 18, 2021
January 29, 2021
Pseudo Knowledge In Online Conversations
Media
Research
January 18, 2021
January 29, 2021
Privacy and Surveillance
Research
UX
January 18, 2021
January 28, 2021
Presence in VR
Games
Research
UX
January 18, 2021
January 29, 2021
Physical and Cognitive Load in Exergames
Media
Research
January 18, 2021
January 29, 2021
MSU Whiteboards
Media
Research
January 18, 2021
January 29, 2021
IoT and AI
Media
Research
January 18, 2021
January 29, 2021
Instructional Modes in Online Videos
Games
Research
UX
January 18, 2021
August 14, 2022
Exploring the Game Design Heuristics
Games
Research
January 18, 2021
November 14, 2021
Exercising in VR
Design
Research
UX
January 18, 2021
January 29, 2021
Decision Making Band
Media
Research
January 18, 2021
January 29, 2021
CRM for Nonprofit Organizations
Research
UX
January 18, 2021
August 14, 2022
Competitive Analysis on Video Chat Apps
Research
UX
Web
January 18, 2021
January 29, 2021
Causal Crowd Coding
Design
Games
Research
UX
January 18, 2021
February 20, 2022
Brainwaves based Concentration Enhancement
Games
Research
UX
January 18, 2021
January 29, 2021
3D Learning Environment Design
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