Examining a video game in terms of game aesthetics.


As a visual art game, Limbo – one of the very successful puzzle-platform video game- is analyzed in respect of visual elements like color, tone, light-shadow, space, screen division, movement, contrast-affinity, lighting, placement, user interface, interaction and narration. In addition to visual elements, game features and game play is explained to analyze the connection between the art style of the game and game itself.


  • Analyzed a video game in terms of game aesthetics
  • Prepared game analysis report


  • Game Analysis
  • Game Design