BCES is a video game designed and developed for graduation project using Brain-Computer Interface device, Emotiv EPOC in the final year in Computer Engineering undergraduate study at Middle East Technical University (METU).

The primary goal of the BCES project is to develop reliable concentration-enhancement software using neurofeedback technology via a brain–computer interface (BCI) device. The software monitors and records the user’s brain activity over an extended period using EEG, aiming to improve concentration levels effectively. It features two main components: well-designed, compact concentration games, and an advanced artificial intelligence system with strong planning capabilities that dynamically adjusts game parameters. Together, these elements provide users with a straightforward yet engaging training experience.

  • Led the project development team
  • Contributed game design and development
  • Implemented GUI using SWT in Java
  • Assisted the integration of BCES device communication interface within Java application
  • Presented at the graduation projects demonstration at CENG METU
SolutionCreate reliable concentration enhancement software using the neurofeedback technology
Primary Project RoleProduct Designer
IndustryAcademia